03 / Journal
8 published notes

Writing on product,
systems, and craft.

Long-form notes on interface decisions, front-end architecture, and what I learned while shipping.

April 9, 2026

Apple-like Motion With Restraint

Interaction Design
January 4, 2026

Synced Clock Animation

Engineering
November 26, 2025

When to Optimize (and When Not To)

Engineering
November 7, 2025

Depth in UI

Engineering
August 5, 2025

Why I Don't Deploy to Vercel Anymore

Engineering
March 27, 2025

Spotify AI Playlists

Engineering
November 13, 2024

Creation of Boundless Crafting

Engineering
October 19, 2024

The Use Case

Engineering
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